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Future DLC hasn’t been completely ruled out

Future DLC hasn’t been completely ruled out

from Alexander Pensler
Swen Vincke, Game Director for Baldur’s Gate 3, spoke in an interview about possible DLC for the role-playing game. According to Venky, expanding the game is not out of the question.

Baldur’s Gate 3 by Belgian game developer Larian Studios was officially released in early August after a long early access phase. The role-playing game was celebrated by the business press and players with excellent reviews and good user ratings. Game director Swen Vincke is already thinking about DLC, as he revealed in an interview with Dungeons & Dragons.

New DLC ‘too difficult’ for the team but ‘not impossible’

In one Approximately 50 minutes interview Baldur’s Gate 3 game director spoke to Todd Kenreck from Dungeons & Dragons on Youtube about the DLC for the role-playing game. So far, Swen Vincke has been very reticent about information about additional content for Baldur’s Gate 3, perhaps because his team is currently busy with another game and curating a port of Baldur’s Gate 3 for PlayStation 5 and Mac.

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When discussing potential DLC for Baldur’s Gate 3 in the interview with Dungeons & Dragons, game director Vincke said it might be “extremely difficult” for the team, but “it’s not impossible”. In addition, Swen Finke added: “Well, you can add different things [dem DLC] Do it, so it doesn’t have to be the end game.”

Baldur’s Gate 3: The Storyteller almost got a lot meaner in the game

Modifications to the Dungeons & Dragons table rules

Additionally, according to the director of Baldur’s Gate 3, there is still room to adapt the role-playing game more closely to the tabletop Dungeons & Dragons on which the game is based. In Dungeons & Dragons 5th Edition, players can reach level 20, but in Baldur’s Gate 3 they end up at level 12. The reason for this is that at level 13, very powerful spells are unlocked. According to Venky, it wouldn’t be impossible to raise the level limit in the expansion through various tweaks.

source: Dungeons and Dragons via Eurogamer